With one year passed since Aoba began working at Eagle Jump, Aoba and the others are disappointed that there are no new hires. Meanwhile, Nene asks Umiko for advice on programming her own video game, which she asks to keep a secret from Aoba. The next day, Rin and Shizuku hold interviews with each of the employees about how they felt about the past year, during which Hifumi is offered the role of character leader for the next project while Hajime tries pitching her own game idea. Afterwards, the team holds a flower viewing party, during which Shizuku announces there will be a character design contest for the studio's next game; the same contest that landed Ko her role as character designer in the first Fairies Story game. 从芳文"日常"番的角度来说,很沉重; 但也会有人认为很轻松很正面。。论New学的情感深度(中评)。 ——有想要实现的梦想! 高中毕业后,进入游戏制作公司“Eagle Jump”的凉风青叶,开始参与她自幼热衷的游戏《妖精物语》系列的最新作《妖精物语3》的制作。 与使自己立志成为角色设计师的契机——八神光相遇,由此开始,在可靠的前辈们帮助下,一点一点成长的青叶。 之后《妖精物语3》也顺利完成,从青叶入社开始刚好过了1年,又到了“Eagle Jump”迎来新员工的季节。 曾经是个一窍不通的菜鸟的自己也终于要成为前辈,一想到这里就无法抑制心中激动的青叶。 “我是前辈凉风青叶哦!请多指教!”青叶在“Eagle Jump”的入口重复地练习打招呼……。 描绘在游戏公司工作的女孩子们日常的工作少女喜剧再度开幕!